Jutsu Rules
Wed Sep 25, 2019 2:55 am by The Lorekeeper
Jutsu Base Damage By Rank:
- E-Rank Damage: 5
- D-Rank Damage: 10
- C-Rank Damage: 20
- B-Rank Damage: 30
- A-Rank Damage: 50
- S-Rank Damage: 75
- SS-Rank Damage: 100
Damage may be increased to up to double the base amount before modifiers are applied, however, each point added onto the Damage will cost an additional point in Stamina and for every increase of 1/4th over the base amount the number of posts …
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Rope Escape Technique
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Rope Escape Technique
Name: Rope Escape Technique
Rank: E
Spec: Ninjutsu
Prerequisites: -
Wiki Link: Rope Escape Technique
Range: Self
Duration: 1 Post.
Damage: -
Piercing: -
Description:
This basic Technique is perhaps one of the most valuable for a shinobi to learn, with many Villages requiring it to be learned during their Academy Training. This Technique allows for rapid escape from bindings of rope or similar materials, allowing the user to do so within the span of 1 Post so long as they are not interrupted. This Technique cannot free the User from Genjutsu or from paralyzation or binding Techniques above its rank, however, it is able to beat any civilian restraints or restraints which are not created using some form of Ninjutsu or Genjutsu.
Rank: E
Spec: Ninjutsu
Prerequisites: -
Wiki Link: Rope Escape Technique
Range: Self
Duration: 1 Post.
Damage: -
Piercing: -
Description:
This basic Technique is perhaps one of the most valuable for a shinobi to learn, with many Villages requiring it to be learned during their Academy Training. This Technique allows for rapid escape from bindings of rope or similar materials, allowing the user to do so within the span of 1 Post so long as they are not interrupted. This Technique cannot free the User from Genjutsu or from paralyzation or binding Techniques above its rank, however, it is able to beat any civilian restraints or restraints which are not created using some form of Ninjutsu or Genjutsu.
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